The point is for developers to have control over their own vision. If you want to be running a real time AI generated visual for a “pick your own adventure” document then I don’t think “video game” is the proper term for it nor should it be corroded into that.
Creative works are dictated by the Authors and makers. If you want something tailored to your specific taste go make it, don’t expect others to serve it for you.
It is reasonable to want a good product that makes you happy, I get and support that too. Games are meant to be fun.
But games also have another nature, which is creativity and artistic expression. When you buy a game copy you’re just witnessing another person’s or teams vision and you either appreciate or you don’t. It’s like paying tickets to see a painting or art installation, at least in part.
You can absolutely go see the mona Lisa while wearing distortive funny effect glasses (mods), all the power to you for doing so.
But DLSS isn’t just that. It’s the guy who was sponsoring the painter now demand that he not only uses his own BrightColor TM. dyes, (which is mostly reasonable) but they are now saying the artist should give Mona Lisa a wider smile and colorful blouse or paint a 2nd version with those attributes because “people find it pretty”.
DLSS 5 is genAI pushed into gaming and genAI in art is terribly problematic anti-humanist process that kills the creative soul of human work and promotes whatever the capitalist free market considers “good” at the time while oppressing anything alternative as an instrument of the elite class.
DLSS 5 is genAI pushed into gaming and genAI in art is terribly problematic anti-humanist process that kills the creative soul of human work
It sounds like we are on the same side of this so I’m not sure why you’re arguing with me. If they give this control to the users instead of the developers, you can use it or not use it at much as you want, instead of having entire games irreversibly ruined by it.
DLSS 5 looks horrendous but let’s not pretend gamers haven’t been able to reshade and mod the everloving shit out of games for decades. Saying it’s not a real game because someone decided they wanted to slap on a cel-shade filter or turn the art director’s carefully crafted dragon into Thomas the Tank Engine isn’t really a defensible position.
I’m not going against mods simply because this level of control I’m taking about exists. Gamers want thomas so they make Thomas as an option, everyone is happy.
The problem with DLSS 5 is that it’s being marketed as an upscaling or even “an improvement” which is frankly insulting for everyone who works on the art and visuals of a game.
Maybe give those controls to consumers instead?
The point is for developers to have control over their own vision. If you want to be running a real time AI generated visual for a “pick your own adventure” document then I don’t think “video game” is the proper term for it nor should it be corroded into that.
Creative works are dictated by the Authors and makers. If you want something tailored to your specific taste go make it, don’t expect others to serve it for you.
I suppose consumers shouldn’t have any choice over frame rates, textures, or resolution either, right?
I don’t want that at all. That’s the entire point.
I absolutely expect them to serve it for me. That’s literally what I pay them to do.
It is reasonable to want a good product that makes you happy, I get and support that too. Games are meant to be fun.
But games also have another nature, which is creativity and artistic expression. When you buy a game copy you’re just witnessing another person’s or teams vision and you either appreciate or you don’t. It’s like paying tickets to see a painting or art installation, at least in part.
You can absolutely go see the mona Lisa while wearing distortive funny effect glasses (mods), all the power to you for doing so.
But DLSS isn’t just that. It’s the guy who was sponsoring the painter now demand that he not only uses his own BrightColor TM. dyes, (which is mostly reasonable) but they are now saying the artist should give Mona Lisa a wider smile and colorful blouse or paint a 2nd version with those attributes because “people find it pretty”.
DLSS 5 is genAI pushed into gaming and genAI in art is terribly problematic anti-humanist process that kills the creative soul of human work and promotes whatever the capitalist free market considers “good” at the time while oppressing anything alternative as an instrument of the elite class.
It sounds like we are on the same side of this so I’m not sure why you’re arguing with me. If they give this control to the users instead of the developers, you can use it or not use it at much as you want, instead of having entire games irreversibly ruined by it.
DLSS 5 looks horrendous but let’s not pretend gamers haven’t been able to reshade and mod the everloving shit out of games for decades. Saying it’s not a real game because someone decided they wanted to slap on a cel-shade filter or turn the art director’s carefully crafted dragon into Thomas the Tank Engine isn’t really a defensible position.
I’m not going against mods simply because this level of control I’m taking about exists. Gamers want thomas so they make Thomas as an option, everyone is happy.
The problem with DLSS 5 is that it’s being marketed as an upscaling or even “an improvement” which is frankly insulting for everyone who works on the art and visuals of a game.