• artyom@piefed.social
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    16 days ago

    Don’t know why you’re quoting Gabe in this instance, Valve is selling the same “licenses” Sony is, revokable at the whims of the publisher.

    • Cypher@aussie.zone
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      16 days ago

      Valve have a long history of ensuring that games purchased are still downloadable for customers who purchased them even after publishers have pulled their game off the store, or of providing refunds.

      Sony has done neither and that’s a core part of the problem.

      Part of this is Valve’s agreements with the publishers.

      Sony could easily do this but they’re poisoned by the music and movie industries.

      • Nora (She/Her)@lemmy.dbzer0.com
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        16 days ago

        Yeah for all the shit steam gets, I bought that now de-listed Deadpool game like, however many years ago when it first came out (it was okay thanks for asking) and recently started a family sharing thing with my partner on steam, who was surprised to see that not only did I own it, but she could play it through steam’s family share. Are they perfect? Hell no, but is Gabe right about this? Hell yes.

  • w3dd1e@lemmy.zip
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    15 days ago

    You wouldn’t steal a car.

    I would if the manufacturer had the right to come take it from me at anytime without any compensation.

  • M137@lemmy.today
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    15 days ago

    While I agree for the most part, pricing is absolutely an issue too (an ever increasing one). I and so many others in a similar situation have a lot of time but not a lot of money, it doesn’t matter if a game has 2000+ hours of playtime, we just can’t afford $70+ as a once time purchase.